Digital
Resident Evil is a comedy first and a thrilling nightmare second
Source: FlexChar · Published Sep 16, 2026, 8:45 PM

Anderson's Resident Evil hit theaters in 2002, video game movies were largely seen as a niche. Films like Mortal Kombat and Tomb Raider had proven that big-screen game adaptations could be successful, but the commercial and critical failure of projects like the 1993 Super Mario Bros. still cast a long shadow.
And while Anderson's vision of Raccoon City might have captivated audiences on the whole, many hardcore fans of Capcom's games were left disappointed by the way the original movies wildly deviated from the source material.
Weapons director Zach Cregger's new take on Resident Evil is a return to the franchise's fundamenta … Read the full story at The Verge.
In Digital, FlexChar puts this story at the center of the day: Anderson's Resident Evil hit theaters in 2002, video game movies were largely seen as a niche. Films like Mortal Kombat and Tomb Raider had proven that big-screen game adaptations could be successful, but the commercial and critical failure of projects like the 1993 Super Mario Bros. still cast a long shadow. FlexChar is surfacing it because it is driving searches and conversation right now.
FlexChar editorial brief. The full report belongs to the original publisher; here you get the headline, context and the link.
Read the original storyBlog
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